1. Breaking Into and Setting Up the iPhone
2. Getting Started with Applications
Anatomy of an Application
Building the Free Tool Chain
Building and Installing Applications
Transitioning to Objective-C
Basic User Interface Elements
The Most Useless Application Ever
The Second Most Useless Application Ever
4. Event Handling and Graphics Services
Introduction to Geometric Structures
Example: The Icon Shuffle
5. Advanced Graphics Programming with Core Surface and Layer Kit
Core Audio: It's Great, but You Can't Use It
UIProgressBar: When Spinny Things Are Tacky
Progress HUDs: When It's Important Enough to Block Stuff
Appendix. Miscellaneous Hacks and Recipes